Warrior

A direct and reliable starter class for players who want to enter combat quickly and feel the shard immediately.

How this class plays

A direct and reliable starter class for players who want to enter combat quickly and feel the shard immediately.

Warrior works well for new players because its power is easy to read through weapons, healing and a stable combat rhythm.

It becomes much stronger when the player configures auto-heal, bandages and a simple combat routine early.

Key skills

Practical Play Notes

  • Warrior works well for new players because its power is easy to read through weapons, healing and a stable combat rhythm.
  • It becomes much stronger when the player configures auto-heal, bandages and a simple combat routine early.
Wrestling Tactics Healing Anatomy Swords Macing Fencing Parry

Class Progression

Each class level adds another 25% to the class multiplier. It starts at x1.25 on level 1, grows to x1.5 on level 2, x1.75 on level 3 and reaches x2.5 by level 6. This is the overall growth of the class: the higher the level, the more stable and complete the build feels in combat.

Level Max stat Total cap Skill cap Min. total skill Class multiplier
1 50 150 90 600 x1,25
2 70 210 105 720 x1,5
3 100 300 120 840 x1,75
4 130 390 135 960 x2
5 160 480 150 1080 x2,25
6 200 600 150 1200 x2,5

All Class Skills

Every skill leads to a dedicated page with its purpose, ranges, example tasks and training advice.

Warrior

Wrestling

Борьба

fight unarmed

Open skill

Warrior

Tactics

Tactics - increases hit chance and damage with all weapons.

trains automatically in combat

Open skill

Warrior

Healing

Healing - heals HP with bandages. Higher skill = more healing.

heal yourself and others with bandages

Open skill

Warrior

Anatomy

Anatomy - improves healing effectiveness and attack accuracy.

use on creatures, trains with Healing

Open skill

Warrior

Swords

Swords - primary melee weapon. Higher skill means more hits and more damage.

fight monsters in dungeons

Open skill

Warrior

Macing

Macing - heavy crushing weapons, effective against armor.

fight monsters in dungeons

Open skill

Warrior

Fencing

Fencing - fast piercing attacks. Ideal for poisoned weapons.

fight monsters in dungeons

Open skill

Warrior

Parry

Parry - chance to block attacks with shield or weapon.

trains automatically in combat

Open skill